Wanted to add the top attack for a heavy hit is always stronger than a side hit. Also, when I hit someone with 25 HP with a heavy side attack as a Conqueror, the person would live with like 1-3 hp, but if I did a running shield bash and than hit them with a side attack while they were on the ground, it would kill them.
For Honor takes players back to the unforgiving medieval period, through a new multiplayer-centric experience from Ubisoft. With a focus on expansive online combat, it's important you know as much as possible before jumping into the game's bloody battlegrounds.
What is For Honor?
For Honor is a brand-new franchise from Ubisoft, with a heavy focus on chaotic multiplayer warfare. Taking place in a relatively untouched period in video games, the title explores an alternate medieval setting, in a world devasted by large-scale conflict.
Learning from the company's recent endeavors with Rainbow Six Siege and The Division, For Honor's online focus makes for a deep ecosystem built around extensive combat. Featuring three major groups — Knights, Vikings and Samurai — players pledge allegiance and earn war credits for their chosen factions.
With the period change, For Honor also comes with a focus on merciless close-quarters combat. This results in a significantly slower pace than your average hack and slash, with an emphasis on timing and consistency over pure firepower.
Combat basics
For Honor's combat is based on a complex battle system known as The Art of Battle, which delivers unmatched precision and skill to melee encounters. Unlike your average RPG swordplay, where preset moves are mapped to individual buttons, For Honor's combat system gives players fine-tuning over their approach to weapon handling.
A large portion of For Honor's gameplay builds on these swordplay mechanics, with both patience and timing required to excel in battle. Known as the Guard system, players must consider both their personal sword positioning and that of their enemies, to maintain a balance of offensive and defensive maneuvers. This results in slower-paced but immersive conflicts, with skill and consistency behind each of your encounters.
Guard Mode
Guard Mode is the basis of For Honor's complex combat system, essentially handing off sword control to the player when activated. Entered by holding down LT, this is used for the majority of encounters across For Honor's game modes. This will prepare your hero for both attacking and blocking, while also locking onto a nearby enemy. To switch between locked targets when multiple heroes are nearby, quickly lift LT and push it back down to toggle to the next available hero.
Blocking
Defensive actions are one of the core pillars of For Honor's combat, and they're the primary way to protect yourself from incoming attacks. Available when in Guard Mode, blocking will repel enemy swings if your sword has been correctly aligned. To align your sword, move the right stick in the direction indicated on-screen when in Guard Mode.
Attacking
Attacks are the second major component of For Honor's combat system, comprised of light and heavy variants. Similar to defending, attacks are most effective when aligned via Guard Mode, accessed by holding down LT. To avoid having your attack blocked, try to move the right stick away from the angle currently blocked by your opponent.
Heavy attacks are much more damaging attacks, activated by pushing down RT. However, due to their nature, these attacks take longer to perform and require more stamina. Light attacks are a quicker and less exhausting alternative but lack the damage provided by a heavy blow. These are activated similarly to a heavy attack, by pressing RB instead.
While attacking an enemy, make sure to act quickly and realign your block as soon as possible. By getting yourself a clear shot at an enemy, you'll also be opening yourself up to attacks.
Even though it may be tempting, try to avoid button mashing to deliver repeat attacks. Although you might get lucky on an enemy, skilled players will easily counter this. By taking combat slowly and analyzing your enemy's actions, you'll be more likely to emerge victorious from your encounters.
Advanced combat
Outside of For Honor's core combat systems, various advanced moves are also accessible across all heroes. These moves offer further complexity beyond simple attacks and blocks while adding another factor for your enemies to consider in battle.
Guardbreaks
Guardbreaks throw the enemy out of Guard Mode with a quick shove. This move is especially useful against defensive players as a way to counter consistent blocking. Triggered by pressing X when close to an enemy, guardbreaks open a perfect opportunity to deliver a succeeding blow.
Throwing
For Honor's maps are full of various environmental hazards, making the throw mechanic another effective move against heroes. Executed by pressing X twice, throwing can be used push an enemy backward and quickly escape from a risky situation. With For Honor's various ledges and cliffsides, a single throw is sometimes all you need to finish an intense duel.
Dodging
In addition to a traditional block, dodging can be used to evade incoming attacks from enemy heroes and soldiers. Press A in combination with a left-stick movement to perform a dodge roll in any direction.
For Honor Does Glad Need A 40 Dmg Attack YoutubeParrying
Parrying is achieved after successfully countering an enemy's sword swing with your own attack. This leaves your opponent in a startled state, opening a window for an almost guaranteed hit.
To perform a parry, wait until your enemy is about to throw an attack in your direction. Align your guard to match your enemy and press RT to perform a heavy attack. Your enemy will be thrown backwards as a result, with the opportunity to deliver some easy damage.
![]() For Honor Does Glad Need A 40 Dmg Attack YoutubeChains
Chains are a more complex form of combat, rewarding players for using a specified combination of light and heavy attacks. The requirements for a chain differ between heroes, with the particular sequences detailed in a hero's moveset. To view each hero's moveset, press the Menu button and select Moveset on the menu that appears.
Executions
Once you've depleted an enemy's health, an option to perform an execution will sometimes be offered during a short window of time. Performed by pressing X or Y once an on-screen indicator appears, this ends the fight with a cinematic heavy attack.
For Honor factions
As mentioned, the conflict of For Honor is centered around three factions – knights, vikings and samurai. Four heroes are available per faction, with each falling into one of four universal categories across the game's entire roster of heroes. This gives each hero comparable alternatives in other factions, with similar strengths and weaknesses.
When first jumping into For Honor, you'll be required to pledge allegiance to one of the game's three factions. Although this won't hugely change your gameplay experience, it feeds into some of the larger aspects of For Honor's ecosystem. Here's a breakdown of each faction in For Honor and its available heroes.
Knights
The Knights are a staple of medieval combat, draped in shining armor with heavy swords and shields. With a noble attachment to the surrounding lands, they'll give anything to protect their homes and their people. The Knights consist of four class types: Warden, Conqueror, Peacekeeper and Lawbringer.
Vikings
With an animalistic approach to combat and a fierce appearance, the Vikings will slay anything in their path toward victory. After sailing the seas in search of a new home, they won't give up without a fight. The Vikings' roster consists of the Raider, Warlord, Berserker and Valkyrie.
Samurai
With a focus on the art of combat, the Samurai form their approach to conflict through the generations of experience. After shaping their culture around their homeland, the faction looks further afield for new territories to conquer. The Samurai faction houses four heroes, known as Kensei, Shugoki, Orochi and Nobushi.
The Faction War![]()
The Faction War is a somewhat convoluted aspect of For Honor, which many find to be confusing when first getting started with the game. Even with the help of a brief introductory video, it's hard to understand why you should even care about the feature in the first place.
Simply put, The Faction War is an ongoing conflict in For Honor, influenced by player performance across all multiplayer modes. Taking place across the globe, The Faction War allows your multiplayer achievements to contribute to a larger community-wide conflict.
As an individual player, your contribution to the conflict is made via War Assets. Earned at the end of multiplayer matches, these can be invested into The Faction War to help your faction. At the end of a season, rewards are distributed among players, based on their faction's successes.
In the end, For Honor's Faction War isn't something you'll be hugely invested in, but it provides the opportunity to earn some exclusive rewards.
Game modes
For Honor ships with five multiplayer game modes at launch, ranging from a traditional deathmatch, to intense 1v1 duels. These take place across a roster of twelve multiplayer maps, each with four to six variations depending on weather conditions. However, we can expect more maps and game modes to arrive over the coming months, via post-launch updates and downloadable content (DLC). Here's a breakdown of every game mode currently offered in For Honor's multiplayer at launch.
You should now be ready to face the challenges of For Honor. As a newcomer, make sure to try the game's tutorial before playing online, to get a brief understanding of the mechanics.
Already played For Honor? Have any tips to share? Let us know in the comments.
We may earn a commission for purchases using our links. Learn more.
Sounds of light
Ori and the Will of the Wisps soundtrack hits Spotify
The soundtrack for Ori and the Will of the Wisps is now available to listen to on Spotify and other services. The soundtrack was composed by Gareth Coker.
For Honor is a unique fighting game that has several characters and modes to choose from. The fighting involves blocking or parrying attacks at the right moment, and attacking your opponent where they aren't blocking. This leads to a highly skill-based game.
Starting out in this game with no knowledge is pretty overwhelming, but I'll make it easier for you to get started. The game is currently in Open Beta, so this guide will updated for any changes on official launch.
This guide will go over everything you need to get started in For Honor including:
Combat Basics
The main combat in For Honor involves blocking the direction you enemy attacks from, and attacking a direction they aren't blocking.
You can block and attack in 3 directions: left, right, and above.
There are 3 types of attacks you can do: light, heavy, and zone.
You can guard break by pressing the guard break button. This will leave the opponent vulnerable to an attack.
There is also a dodge button when blocking or parrying won't work. Assassin's can deflect by dodging, but more on that in the character section.
There is more advanced knowledge to know, but it differs for each character. I highly suggest you play the in-game tutorials and practice modes as well.
Stamina and Revenge
As you attack and dodge, you will run out of stamina. Once the bar empties completely, you will have to wait for it to recharge. During this time, the bar will turn gray, and all your attacks will be slower and weaker.
Run away or block until your stamina refills completely. Attacking will your stamina is gone will stop it from recharging.
When you block or get hit by attacks, the Revenge meter fills. If you get hit enough, you can activate revenge. This makes your attack stronger and uninterruptible.
Multiplayer Game Modes
There are currently 4 multiplayer game modes, and 2 different styles of game play.
The first 3 are fairly similar -- Duel, Brawl, and Deathmatch.
Duel is 1v1, Brawl is 2v2, and Deathmatch is 4v4. These are the number of players that fight against each other. You can play against other players or computer-controlled bots.
The Duel and Brawl modes are just fights to the death with no other enemies other than Heroes.
Deathmatch is a little different as there are 2 types of game modes, you can use Feats, and there are power-ups on the map. Feats are class specific passive abilities that unlock as you get kills.
Elimination Deathmatch is like Duel and Brawl except 4v4.
Skirmish is 4v4 but there are some enemy soldiers on the field as well as other heroes. When you get to 1,000 points, the enemy will 'Break' this means that they cannot respawn and if you kill all their heroes, you win.
Dominion is a very different type of game mode. This is a 4v4 game mode that has 3 points on the map to capture.
Point B is always in the middle and this is where enemy troops fight on each side. These troops are easy to kill and if you kill enough of them, your side will gain the advantage and take over B.
You can also use feats in this game mode.
There will also be a story mode when the game officially launches.
Orders
These are challenges you can complete to gain extra experience and money. There are daily orders, and contract orders.
Contract orders are those you choose to complete, and you can set 3 at a time. When you complete 1, replace it with another.
Factions, Heroes, and Customization
This is the big part of the game and what takes the most knowledge, skill, and dedication. Every character is different, so you can't get by with basic knowledge alone. I highly recommend trying out the characters until you find one you like the most, then stick with that one for a while.
Factions
There are 3 different factions and 4 heroes for each faction. When you start the game, you must select a faction to fight for. You can fight with any character you unlock, regardless of faction, but your faction determines who you fight for in Faction Wars.
Faction Wars is a persistent fight between all 3 factions to claim territory. It involves all multiplayer fights, including against bots. You gain War Assets after each match, based on how well you did.
The war is separated into Territory Updates, Rounds, and Seasons.
HeroesKnights
Vikings
Samurai
For Honor Does Glad Need A 40 Dmg Attack VideoGear
Each hero can also equip gear in weapon, chest, arms, and helm slots. These will increase a stat and lower another.
An example of this would be a blade that increases attack, but reduces stamina cost reduction. Check out my full guide on For Honor Gear Stats for more details.
You can get gear at the end of matches, or by using Steel, the in-game currency, to Scavenge Gear. You will only get gear at the end of the match for the character you played. You will only get scavenged gear for the selected character.
You can also change the pattern, symbol and color of your gear.
Other Customization
You can change your emotes, and feats if you have unlocked any.
For Honor Does Glad Need A 40 Dmg Attack Lyrics
Every match you complete with a Hero will give experience to that hero. Get enough and you will level up. As you level up, you unlock more options.
For Honor Does Glad Need A 40 Dmg Attack Download
You can also customize your executions and use in-game currency, Steel, to buy more.
For Honor Does Glad Need A 40 Dmg Attack 2017
That's everything you need to know to get started in For Honor. Let me know if you have any questions!
Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |